The Following update for the 1st of September 2019 - change to the 11th September
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The Following update for the 1st of September 2019 - change to the 11th September
--- Fixes and changes: ---
- Took out the AC in Plane of Carnelian II for time being. until getting around to being fixed.
- reduce the damage by 1/2 from The Cursed within Prison of the Cursed.
- The Raptors within 911 will now drop 1k gold each.
- Added some more books into the library - expanded the library size to accommodate more book shelf's for more books to take place.
- Did some toolset cleaning "WindWalker Boots" problems..
- (The mithril heart of Aurum's Heart) has been tweaked and also it is 3* longer than normal.
- The Tablet of Source Energy 2* longer
- Fix the New-Born Area getting bugged. needs testing.
- Fix the Smart chest - done moved to the Hard Corps Cafe
- Moved the second community chest that was in Ruins of Mirthrilfin to the Speakers Haven.
- The (Life Saver item) will give you 1500HP and will last a maximum of 2 minutes, until it wears off.
********************************************************************************
---- Deep Thought: Library ----- (some are repetitive info)
Air - two additional areas has been put towards the AIR book which gives players a long place to fight and also to gain XP as well. 4 new creatures lurk around the area to give players a variety of fights. - the Air Dragon Boss has been edited as well, he will now breath Acid and Fire which will hurt around 100-200.
Dark - The Dark area has been upgraded with another 2 sets of areas, a whole new design with new creatures, changes the lighting - it's a little easier to see where you are going but it still does have that dark feeling.
Death - The main dragon will appear once all 4 tomb stones have been destroyed and not just only 3. a pop up message will appear every time you have destroyed a tombstone, once all 4 have been destroyed, it will indicate that you hear the death dragon awaken also the gate will open as well to allow the player to pass.
Earth - The earth area has been expanded to have another two additional areas which will lead to the Earth Boss. there are 3 new creatures that lurk around the areas as well, to give players more of a variety of monsters to fight. The Earth boss is much easier to fight and kill for players level 30+
Fire - The area now will hurt you with fire, this was put in to give a realistic feeling being near Lava. there are two additional areas put towards the library area. More creatures and some fixes and changes as well.
Ice - The area now will hurt you with cold, this was put in to give a realistic feeling being in a blizzard cold. there are two additional areas put towards the library area. More creatures and some fixes and changes as well.
Life - The Life area has been expanded to have another two additional areas which will lead to the Life Boss. there are new creatures that lurk around the areas, to give players more of a variety of monsters to fight. More pixie/fairy's statues have been put in and they will continue to spawn until you destroy them. The doors will block you until you destroy the statues there magic holds you in that area.
Light - The Light area has been enlarged, with another two areas and new monsters a swell. The area brightness will start to get brighter as you progress deeper but the last area it not too bad so that you will be blinded.. Plus the area has more of a yellowish fog to illuminate the sun. the area will damage you as the radiation does affect you.
Water - two new areas have been added to the water area. To enter into the Deep library water area you will need first to equip the Ring of water breathing. While down there if you take the ring off at anytime you will get hurt with a warning. 5 new creatures as well.
Madness have been left the way it is.. "not sure what the future holds" !!
Additional Information - Library
At the end of each last area based around that book there will be a dark mist which will take you back to the library this will help save time walking back. Since you won’t be able to portal.
11 September - Addition's -----------------
. Within the Ruins of Mithrilfin: Crafters Guild - Crom has been returned but some of the conv and scripts have been changed and also deleted.
. Added some more books towards the library
. cleaned some dialogue to do with seeking out 12 Dark Secrets.
. Added a reason why the player needs to fetch the Ancient Cavern Crystal & Ancient Well Water in the description, since there was no indication why the player needs to get this secret.
. added a few script lines towards Sling's Dragon.. for testing purposes. for item checking.. -
. Added some more higher selection of weapons at the Eccentric Swordsman.
- Took out the AC in Plane of Carnelian II for time being. until getting around to being fixed.
- reduce the damage by 1/2 from The Cursed within Prison of the Cursed.
- The Raptors within 911 will now drop 1k gold each.
- Added some more books into the library - expanded the library size to accommodate more book shelf's for more books to take place.
- Did some toolset cleaning "WindWalker Boots" problems..
- (The mithril heart of Aurum's Heart) has been tweaked and also it is 3* longer than normal.
- The Tablet of Source Energy 2* longer
- Fix the New-Born Area getting bugged. needs testing.
- Fix the Smart chest - done moved to the Hard Corps Cafe
- Moved the second community chest that was in Ruins of Mirthrilfin to the Speakers Haven.
- The (Life Saver item) will give you 1500HP and will last a maximum of 2 minutes, until it wears off.
********************************************************************************
---- Deep Thought: Library ----- (some are repetitive info)
Air - two additional areas has been put towards the AIR book which gives players a long place to fight and also to gain XP as well. 4 new creatures lurk around the area to give players a variety of fights. - the Air Dragon Boss has been edited as well, he will now breath Acid and Fire which will hurt around 100-200.
Dark - The Dark area has been upgraded with another 2 sets of areas, a whole new design with new creatures, changes the lighting - it's a little easier to see where you are going but it still does have that dark feeling.
Death - The main dragon will appear once all 4 tomb stones have been destroyed and not just only 3. a pop up message will appear every time you have destroyed a tombstone, once all 4 have been destroyed, it will indicate that you hear the death dragon awaken also the gate will open as well to allow the player to pass.
Earth - The earth area has been expanded to have another two additional areas which will lead to the Earth Boss. there are 3 new creatures that lurk around the areas as well, to give players more of a variety of monsters to fight. The Earth boss is much easier to fight and kill for players level 30+
Fire - The area now will hurt you with fire, this was put in to give a realistic feeling being near Lava. there are two additional areas put towards the library area. More creatures and some fixes and changes as well.
Ice - The area now will hurt you with cold, this was put in to give a realistic feeling being in a blizzard cold. there are two additional areas put towards the library area. More creatures and some fixes and changes as well.
Life - The Life area has been expanded to have another two additional areas which will lead to the Life Boss. there are new creatures that lurk around the areas, to give players more of a variety of monsters to fight. More pixie/fairy's statues have been put in and they will continue to spawn until you destroy them. The doors will block you until you destroy the statues there magic holds you in that area.
Light - The Light area has been enlarged, with another two areas and new monsters a swell. The area brightness will start to get brighter as you progress deeper but the last area it not too bad so that you will be blinded.. Plus the area has more of a yellowish fog to illuminate the sun. the area will damage you as the radiation does affect you.
Water - two new areas have been added to the water area. To enter into the Deep library water area you will need first to equip the Ring of water breathing. While down there if you take the ring off at anytime you will get hurt with a warning. 5 new creatures as well.
Madness have been left the way it is.. "not sure what the future holds" !!
Additional Information - Library
At the end of each last area based around that book there will be a dark mist which will take you back to the library this will help save time walking back. Since you won’t be able to portal.
11 September - Addition's -----------------
. Within the Ruins of Mithrilfin: Crafters Guild - Crom has been returned but some of the conv and scripts have been changed and also deleted.
. Added some more books towards the library
. cleaned some dialogue to do with seeking out 12 Dark Secrets.
. Added a reason why the player needs to fetch the Ancient Cavern Crystal & Ancient Well Water in the description, since there was no indication why the player needs to get this secret.
. added a few script lines towards Sling's Dragon.. for testing purposes. for item checking.. -
. Added some more higher selection of weapons at the Eccentric Swordsman.
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